Tuesday, May 22, 2012

MW3: A Complete Guide to Weapon XP


This is a breakdown of gun XP for primary weapons in MW3:

LevelXP Required% CompleteXP to Next Level
100.00%500
25000.28%1100
31,6000.89%1200
42,8001.56%1300
54,1002.28%1400
65,5003.06%1500
77,0003.90%1600
88,6004.79%1700
910,3005.73%1800
1012,1006.74%1900
1114,0007.80%2000
1216,0008.91%2200
1318,20010.13%2400
1420,60011.47%2600
1523,20012.92%2800
1626,00014.48%3000
1729,00016.15%3200
1832,20017.93%3400
1935,60019.82%3600
2039,20021.83%3800
2143,00023.94%4000
2247,00026.17%4300
2351,30028.56%4600
2455,90031.12%4900
2560,80033.85%5200
2666,00036.75%5500
2771,50039.81%5800
2877,30043.04%6100
2983,40046.44%6400
3089,80050.00%89800
31179,600100.00%--
Secondary weapons include only levels 1-10, so the total amount of weapon XP required to max out secondarys is 14,000.

Kill - 100 xp
Headshot - 50 xp
Accolades (e.g. 1st blood, payback) - 100 xp
Shoot enemy pointstreak reward - 100 xp

If you get the first kill in the game and it's a headshot, that will add 250xp to your weapon.

There are two ways to see exactly how much XP is required to get each weapon to the next level.  One is when you are in a game lobby and you used the gun in question during the previous game, the match summary menu will have the current weapon XP of up to three guns used in that game.

The other is on in the Create-A-Class menu on the Elite website, when you put your cursor over top of one of the guns:


You can see my MP5 is currently level 28 with 80,100 weapon XP, and to get to level 29 I need 83,400 weapon xp.

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